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- October 15, 2020 Create Date
- October 15, 2020 Last Updated
It will change many aspects of your game, some which includes shadows, torch light, sunlight, moonlight and other.
The 1.16.0 nether upgrade surprisingly didnt break my shaders too
much so this is only a small fix and improvements.
Updated the base code from 1.9.0 to 1.16.0.
Fixed an issue with Minecraft Bedrock 1.16.0: Water in a swampland was sometimes not detected and was rendered in the vanilla way.
Added a configuration item "ENABLE_FANCY_WATER" which is enabled by default. Now you can leave water unmodified by the shader if you wish.